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Wednesday, January 23, 2019

Jeepney Racing

Most of the rules atomic number 18 chosen to ruminate w put on the real-world consequences would be of each worker action and decision. Abstract enliveneds cannot be exclusively divided from simulations and so crippleds can be thought of as real on a continuum of al or so subtile abstraction to almost pure simulation. 1 Technologies such as un routined phones extradite always been a salient entertainment and past era to man. In the beginning, cellular phones are utilise for communication such as making calls and messaging capabilities. As the conviction goes by, the innovation of cell phones added more PDA-like features and even computer like.The result was the smart phone. Mobile finishings are becoming popular when it comes to features. on that point are numerous nation who are into gaming on their mobile phones, because it is more takeout than Personal Computers and Laptops. Mobile Applications now exist in smart phones. 2 There are lots of racys genres availabl e now in the market, and one of them is a dodging simulation game. It attempts to copy activities from real world in the mixture of a game for most purposes like tutorial, exercise, training, analysis or prediction.Jeep hotfoot is a Strategy simulation game that can be vie in single or multi- sham game. We leave alone use around Metro manila landmarks for the background of the game. It leave alone load and unload riders in order to gain points but the sham should heed the dealings rules and regulation. It volition cause a deduction to the points if he commits both transaction violation. In multi-player game, the first player to finish the goal wins. Project Description correspond to the article of Nellie entitled Jeep Blessing or Curse?He stated that jeep nowadays instead of existence the blessing that it had been in the past 60 years, has become an archaic relic of the past, an invention that had its day, and should be encased in a museum of Philippine hi novel. Due to lack of classify and knowledge f and obedience to traffic rules and regulations and signs, it is the main cause of the solemn Metro Manila traffic. 4 The project introduces a game active how being discipline drivers and passengers would help each and every one of us.The player should follow all the profession Rules or else he/she get out have a violation and deduction from his points. The player should alike follow the maximum condenser of passenger. There entrust be a specific Jeep talk for loading and put down of the passengers. Project Objectives General butt To make grow a dodge simulation game, multi-player and single-player for android hat foresees the realistic effect of traffic when not following rules and regulation and at the same time express the players the current traffic situation here in metro manila.Specific objective To provide cultivation to the players about importance and meaning of traffic passage signs by showing banners periodically. To inform the drivers and passenger on what are the possible effect of traffic in unlike situations. Target Audience The projects shoot for audience volition be the passengers of the Jeep and those people who owned a public and private vehicle. Our target audience will be people king 17 and above. The root word decided with the age of 17 and above, because these are the people who usually use Jeep as their transportation in school, works and etc.In these ages, the group can provide the importance and meaning of traffic road. Significance of the Study Due to traffic problems in the Philippines that becoming mop everyday especially when its rush hour, the group have decided to develop a game wherein the users would be able to identify some of the causes of traffic. The users would be able to realize how important being a discipline Filipino and how one Filipino can deviate meeting really double in his/her small action such as being a good follower to the traffic rules, regulations and signs.Jeep Racing was mainly created to provide reading for drivers and passengers about the traffic rules and regulation. Users of this game will not only have fun playing but also be knowledgeable what to do in contrastive situations when they are in the road. Scope and Limitations The game will be developed on an Android platform using concept 2 on 2- Dimensional graphics. The game will be do to give randomness to the players especially to the passengers and drivers about the traffic rules and regulation.It can be vie in a single player and multilayer game mode. In single player mode, the goal of the player is to get as umpteen scores as he can by loading and unloading passenger without committing Accidents or Traffic violations. Multi-player mode will be played on two different devices, View shared and Wi-If Operational. There will be a time limit for the multi-player mode wherein each player moldiness acquire scores by loading and unloading passengers. Committing al l violations or accidents will deduct from on that point points.The maximum capacity of the passenger is 16 and the maximum violation is 3. The traffic rules and regulations include in our game can be seen in the appendix section. Minimum governance Requirements central processor 1 GHz item-by-item Core Memory IAMB doss down Display size 3. 0 inches Resolution 280 Device Type unused phone Operating System Jelly Bean Android Touchstones Capacitive, Multi-touch conceptual Framework Review of Related Literature All the link up information and games in an android platform will be discussed in this chapter.The information that the group will gather from these different games, will help us analyze each development of these games and apply it to our project. Three perspectives on strategy game design Sorer Johnson, Brad Mir and Keith Burn are three different experts shared their knowledge about the significance in the design of strategy games, from transparency to decision-making a nd creating player investment and attachment. For Sorer Johnson, players of a strategy games should choose on the nose and throw away their unexpected and random events, and various outcomes and breadth winsome conditions.Even though there are a lot of outcomes players have, what important the most is whats on the players mind, that they truly understand the rules and can able to think them clearly and that they agonize all their inputs and outcomes. Keith Burn was best known for phone obdurate 100 Rogues. For him, the main producer of value in strategy games is kindle decisions. His goal is to provide value quickly to players. He said that if players gave their time make sure that they wont regret spending it playing your game or they should be completely rewarded.Brad Mir wants to create a high degree of region attachment with the help of mechanics in Massive Chalice, because he was influenced by strategy games that include elements of character progression. He wanted to red uce problems to its primary essentials with 100 Rogues, but he doesnt know how to start doing it. What he did is that he started with a rocklike genre and then added tactics to the genres kit design. He said that you cant Just add interest decisions to a system interesting decisions are a property of a really strong-built system.Players can be attached to the players that theyre playing in strategy games and make personal stories with them. Losing their characters is a meaningful risk for them. 5 Related games Shopping Street This is a strategy game in which you will build your own mall. Every butt in has a capacity of clients who can shop. You can upgrade your store so many customers can shop at the same time. A customer who wants to shop in that store should wait. Relation of this game to our game is that there are also numbers of people who can enter a store. 6 Crazy Traffic Jam This strategy simulation game comes with 3 levels of difficulty you need to handle the traffic wit hout committing any collisions. 7 Racing axiom This strategy game is a fast paced racing game. You never daring drive so fast in the real world. Control your saying with incredible fast speed during traffic rush time 8 Our game has the same view with this game which is the birds eye view. We adopted the road of this game to our project.In order to win the highest score in this game, you have to achieve the durable surpass without committing any accidents. In our game, you have to achieve the longest standoffishness so you can gain points without violating any traffic rules and regulation. Temple work out This strategy game is fast paced racing games wherein you need to drive as fast as possible without committing accidents. 9 In this game you have to live on all the challenges that have been waiting for you in order to have a high score.The longer he distance that you run, the more points you gain. If the player fails to bring home the bacon all the challenges, the demonic monkeys will eat him. It has the same view when the player swipe to the left(p) or right. In our game, if the player taps the left or right button, the street or the background will change Just like how background of the temple run changes. Racing Cars ID A strategy racing game that will test your driving skills in difficult levels. In this game, players need to collect coins to upgrade their gondolas.The player should also a vacuum obstacles and other cars. When the player hits his car with other and wasnt able to void the obstacles, his health will be deducted. Just like in our game, if the player committed a violation, he will gain 1 x. When the player got 3 x, the game is over. In this game, the player needs to keep his car undamaged in a abandoned time to win the game. terrace mark Description Jeep Racing Shopping Streets Sprites Jeepers, Cars, Passengers, Traffic Rules and Regulations Customers, Shops, Motor, Cars Cars Characters, Rope, Coins.Monkey Controls Tap, Swipe Tap -rap, Tilt Swipe Tap , tilt mark Achieve the farthest distance, load and unload the passengers on the proper loading ND unloading area Attract customers by building malls cohere the farthest distance Number of Cars Successfully crossed the intersection require as fast as possible and get the farthest distance Acceleration Tapping the accelerator button. Holding the screen. Capacity Passengers Customers granular Mode Single Player, 2 Player Single Player Methodology This chapter tackles about how the screening works.It contains game story, game play, game rationality and game assembly. Game story discusses the story from start to end of the game including the plot of the story. It contains different figures hat represent the flow of the application, visualized corrections of the game and its architecture. Gamely tackles about how the game will be played. Basically, gamely holds the actions that can be do by the player in the game to reach the objective of the game. Game ration ality deals about the logic of the game which is how the game flows from the point where the application is started.Game assembly tackles about the requirements of the application and how the game responds to the user inputs. Gamely and mechanism In single player mode, the player must acquire as many score as possible by adding and unloading passengers on the right bay without committing any violations and accidents will cause deduction on points and game over. In multi-player mode, the 2 players will play on different devices. The players will acquire points by loading and unloading passengers on a given time limit. The higher score will win the game.Pointing System Points Speed of the Jeep 1 pit per kip Loading passenger 100 points Unloading passenger Deduction Violations Unload passenger on the wrong bay. Accident/collision Game over. Software Methodology planning phase It is the start of program development. In this phase, the group compiled and analyzed the interrogation in r elated games and used the gathered information to be use in the testing phase. The group checked for forums related to our game and listed things that we should countermand applying to our application.Analysis phase The group researched about related game reviews. The game reviews will help the group determine significant features that can be included in the game and that will make the game better than any other. Design phase The group will focus our graphics and porthole to what our target users want. The group will follow the game flow that the group has created. In the game, the group will give some trivia related to it and used Philippine based characters and plots. The group will also use Photos for the images and backgrounds.The group will code all the designs generated from the proponents of the game flow which must be followed sequentially. Implementation After our game has undergone series of tests and code refinements, we will now deploy the software into the Android sma rtened and tablet. We are going to transfer the game on Google Play Store for primary resource. Users may download the game through the website and port it in their own gadget. Verifications will be performed o the testers to make sure that the said features are working.Testing phase It is the eccentric the group will initiate the beta testing where the group will play the game and test all the possible commands and inputs at the game. each detected bugs or errors will be immediately fixed or use an error handling. Evaluation phase The group will start to initiate the alpha testing. It is where the group will release the created game to a select group of people and the players of the game will be given an evaluation form in a format of user adoption test questionnaires. This will determine if the game will need some changes.

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